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Bodies of Information

Intersectional Feminism and Digital Humanities

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Jacqueline Wernimont
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Elizabeth Losh

Can the digital humanities complicate the basic assumptions of tech culture, or will this body of scholarship and practices simply reinforce preexisting biases? Bodies of Information addresses this question by assembling a varied group of leading voices, showcasing feminist contributions to topics including ubiquitous computing, game studies, new materialisms, and cultural phenomena like hashtag activism, hacktivism, and campaigns against online misogyny.

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Table of Contents

  • Cover
  • Title Page
  • Copyright Page
  • Dedication
  • Contents
  • Introduction | Jacqueline Wernimont and Elizabeth Losh
  • Part I. Materiality
    • 1. “Danger, Jane Roe!” Material Data Visualization as Feminist Praxis | Kim Brillante Knight
    • 2. The Android Goddess Declaration: After Man(ifestos) | micha cárdenas
    • 3. What Passes for Human? Undermining the Universal Subject in Digital Humanities Praxis | Roopika Risam
    • 4. Accounting and Accountability: Feminist Grant Administration and Coalitional Fair Finance | Danielle Cole, Izetta Autumn Mobley, Jacqueline Wernimont, Moya Bailey, T. L. Cowan, and Veronica Paredes
  • Part II. Values
    • 5. Be More Than Binary | Deb Verhoeven
    • 6. Representation at Digital Humanities Conferences (2000–2015) | Nickoal Eichmann-Kalwara, Jeana Jorgensen, and Scott B. Weingart
    • 7. Counting the Costs: Funding Feminism in the Digital Humanities | Christina Boyles
    • 8. Toward a Queer Digital Humanities | Bonnie Ruberg, Jason Boyd, and James Howe
  • Part III. Embodiment
    • 9. Remaking History: Lesbian Feminist Historical Methods in the Digital Humanities | Michelle Schwartz and Constance Crompton
    • 10. Prototyping Personography for The Yellow Nineties Online: Queering and Querying History in the Digital Age | Alison Hedley and Lorraine Janzen Kooistra
    • 11. Is Twitter Any Place for a [Black Academic] Lady? | Marcia Chatelain
    • 12. Bringing Up the Bodies: The Visceral, the Virtual, and the Visible | Padmini Ray Murray
  • Part IV. Affect
    • 13. Ev-Ent-Anglement: A Script to Reflexively Extend Engagement by Way of Technologies | Brian Getnick, Alexandra Juhasz, and Laila Shereen Sakr (VJ Um Amel)
    • 14. Building Pleasure and the Digital Archive | Dorothy Kim
    • 15. Delivery Service: Gender and the Political Unconscious of Digital Humanities | Susan Brown
  • Part V. Labor
    • 16. Building Otherwise | Julia Flanders
    • 17. Working Nine to Five: What a Way to Make an Academic Living? | Lisa Brundage, Karen Gregory, and Emily Sherwood
    • 18. Minority Report: The Myth of Equality in the Digital Humanities | Barbara Bordalejo
    • 19. Complicating a “Great Man” Narrative of Digital History in the United States | Sharon M. Leon
  • Part VI. Situatedness
    • 20. Can We Trust the University? Digital Humanities Collaborations with Historically Exploited Cultural Communities | Amy E. Earhart
    • 21. Domestic Disturbances: Precarity, Agency, Data | Beth Coleman
    • 22. Project | Process | Product: Feminist Digital Subjectivity in a Shifting Scholarly Field | Kathryn Holland and Susan Brown
    • 23. Decolonizing Digital Humanities: Africa in Perspective | Babalola Titilola Aiyegbusi
    • 24. A View from Somewhere: Designing The Oldest Game, a Newsgame to Speak Nearby | Sandra Gabriele
    • 25. Playing the Humanities: Feminist Game Studies and Public Discourse | Anastasia Salter and Bridget Blodgett
  • Contributors
  • Index

Metadata

  • rights
    A different version of chapter 24 by Sandra Gabriele was previously published with Natalie Z. Walschots in French as “Une vue de quelque part: Concevoir le plus vieux jeu du monde,” in Le témoignage sexuel et intime, un levier de changement social?, ed. M. N. Mensah (Montréal: Presses de l’Université du Québec, 2017). The author gratefully acknowledges PUQ’s permission to publish this version.

    Copyright 2018 by the Regents of the University of Minnesota
  • edition
    1
  • issn
    2380-5927
  • publisher
    University of Minnesota Press
  • publisher place
    Minneapolis, MN
  • restrictions
    All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means, electronic, mechanical, photocopying, recording, or otherwise, without the prior written permission of the publisher.
  • rights holder
    Regents of the University of Minnesota
  • rights territory
    World
  • series number
    4
  • series title
    Debates in the Digital Humanities
  • version
    1.0
  • doi
    https://doi.org/10.5749/9781452963792
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